

Thousands of Odoo Developers, Odoo Partners, and Odoo integrators have subscribed to Odoo Class to further their knowledge of Odoo. Odoo Class is recognized as the #1 resource for professional Odoo videos. Now, Greg has taken what he has learned through many years of business and game design architecture and put into making fun Udemy courses. Using NeuroSky's Mindwave - a research-grade wireless EEG headset, Greg created a game in which you learn to harness the power of your own mind to build an arsenal of powerful spells and defeat your opponent. NeuroMage combines exciting spell-casting duels, gorgeous imagery, and cutting-edge biosensor technology. Greg is the founder of First Class Game Studios, a small indie game studio that led off with a cutting edge experimental game project NeuroMage.
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In every course Greg takes the time not just to show you the technical side of application development, but also how to use those skills to become a successful developer.
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Greg focuses on development solutions and design patterns that get the job done! Now over 10,000 students have taken Greg's courses on Udemy alone.Ī serial entrepreneur, Greg has created many successful businesses. Unlike most boring text book courses turned into video, Greg produces fun engaging courses that teach you how to quickly begin creating professional applications and games. You will learn how to create reusable FSM's and will gain confidence in adding new features to the game.įounder Greg Moss has been a business application and game developer for more than 30 years. You will learn how to use loops, nested loops, and dependency injection to create game objects on the fly. As you progress through the course you will learn how to smartly structure your game objects and FSMs.

While this course uses Unity & playMaker, the game design techniques and patterns you will be learning will apply to virtually any language. The goal of this course is to take you from a beginning game designer to someone who is very capable of putting together increasingly complex games and applications. Intermediate and Advanced Level playMaker We waste no time in delving into more advanced design patterns that will teach you how to build virtually any game in playMaker and Unity. This course is designed for ambitious developers who want to learn important game design techniques and are not afraid to jump in feet first. But we don't just keep it simple and basic for long. We layout a basic interface for our game and then we create some simple FSM states to begin implementing the turn system of our game.
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We begin by walking you through how to setup the project and install playmaker. Even someone new to playMaker and Unity can follow along. Like our other highly rated courses we start at the very beginning. Using playMaker's Finite State Machines you will see how to build this game from the ground up, step by step. Who doesn't like a fun pirate trading game in which you trade goods between cities, upgrade your ship, and fight pirates on the high seas? In this course you will learn how to build a fun Pirate Trading Game using Unity & playMaker. See new states for pirate battles, taking damage in your ship, a small interface upgrade, and upgrading your ship hold!
